[spectre] sagas writing interactive fiction____ developing interactive entertainment___call for participation

sagasnet sagasnet@sagasnet.de
Tue, 25 Feb 2003 11:37:52 +0100


Please note the approaching deadline for application for the upcoming

_______Developing Interactive Entertainment Workshop
Greg Roach (Hyperbole Studios, LA)
Part 1 Concepting: 20.3. =AD 26.3.2003, ZKM Karlsruhe
Confirmed speakers:
Ted Evans, Flextech Television (London)
Maureen Thomas, CUMIS Cambridge University Moving Image Studio,
Mika Tuomola, Media Lab UIAH, Helsinki
Olivier Janin, TEAMCHAMN
Part 2 Prototyping: 23.9. =AD 29.9.2003, UIAH, MEDIA LAB, Helsinki
Application deadline: 26.2.2003
_______Funding for travel and hotel costs =AD to a limited extend =AD available=
.

In this intensive hands-on workshop the relationship between storytelling,
visual media techniques and interactivity will be explored in depth. During
part 1 participants work in teams on the development of several interactive
narrative concepts, 2 =AD 3 of these concepts will be selected for being
prototyped in part 2.

Preliminary Timetable Part 1

Thursday, March 20 2003
Arrival
4.00 p.m.    Guided Tour through FUTURE CINEMA exhibition
6.30 p.m.    Meet & Greet (details t.b.a.)

Friday, March 21 2003
9.15 a.m.    OPENING SPEECH
9.30 a.m.    Greg Roach INTRODUCTORY LECTURE I:
Basic theories of interactive narrative design, examining the
similarities and differences between traditional media, games and
interactive entertainment and detailing important conceptual and design
principles.
11.15 a.m.    Maureen Thomas INTERACTIVITY AND NARRATION - LECTURE with
following DISCUSSION
1.45 p.m.    Greg Roach INTRODUCTORY LECTURE II
Tools, media, production and development - examining the practical reality
of creating large-scale interactive media products.
3.30 p.m.    Participants presenting individual interactive ideas (5 min
max. per person) - group forming process

Saturday, March 22 2003
9.15 a.m.    Greg Roach INTRODUCTORY LECTURE III:
Platform and the marketplace - examining the market and technology forces
which have become the gatekeepers of content distribution and identifying
strategies for successfully managing these expectations.
11.00 a.m.    Mika Tuomola INTERACTOR CHARACTERISATION - LECTURE with
following discussion
Interactive entertainment emerges in collaboration and/or by accepted rules
between the "Authored Actors" (machine agents, bots) and "Interactors"
(human agents, users). The encounter of the Actors is dramatic, narrative b=
y
the means of character action: the Interactor acts with or within the work
and thus drives the whole (temporal-spatial) action of it among the other
Actors. In stand-alone computer games, the relationship is generally betwee=
n
Authored Actors and somehow characterised and limited Interactor. On the
other hand, online virtual worlds typically put more weight on the
relationship between the Interactors. In both cases and the cases in betwee=
n
them, one must emphasise Interactor's characterisation in design: the
interactive entertainment must be made effective mainly by the means of
necessarily characterised interactions, as drama becomes effective by
character actions.
1.30 p.m.    Ted Evans STORYBASED iTV APPLICATIONS - PRESENTATION with
following DISCUSSION
3.15 p.m.    Olivier Janin, BANJA INTERACTIVE FICTION - PRESENTATION with
following DISCUSSION
BANJA - a award winning - interactive series broadcasted on broadband web
portals in Europe, America and Asia brought several innovations, like:
-creating within the comedy a dynamic for the audience, both individual and
communal, -mixing a scheduled narrative content delivery with an unlimited
entertainment area,  -interfacing the program with the fiction itself.
5.00 p.m.    group work

Sunday, March 23 2003
9.30 a.m.      Greg Roach GROUP WORK
11.00 p.m.    Greg Roach First PRESENTATION of group concepts with followin=
g
DISCUSSION
1.30 p.m.      Greg Roach GROUP WORK

Monday, March 24 2003
9.15 a.m.      Greg Roach GROUP WORK
11.00 a.m.    Greg Roach USER TESTING of group concepts with following
DISCUSSION=20
2.00 p.m.      Greg Roach GROUP WORK

Tuesday, March 25 2003
9.15 a.m.    Greg Roach GROUP WORK
1.00 p.m.    Greg Roach PRESENTATION and DISCUSSION of final concepts


____working language: English
creative cross-disciplinary workshop addressing writers, directors,
producers, developers, designers,artists, programmers,...
_____more details and application forms available at www.sagas.de

Best regards,

Brunhild Bushoff=20

----------------------------

sagas Writing Interactive Fiction

c/o Bayerisches Filmzentrum
Bavariafilmplatz 7=20
D-82031 Muenchen-Gruenwald

tel      + 49 89   64 98 11 30
fax      + 49 89  64 98 13 30
mobile + 49 (0) 171 45 28 0 52
URL   http://www.sagas.de
e-mail  info@sagas.de
 =20

a joint initiative of
MEDIA  Programme TRAINING
& Academy for TV and Film Munich