[spectre] MA/PgDip in Creative Technology at Salford
Andreas Broeckmann
abroeck@transmediale.de
Tue, 4 Mar 2003 12:43:32 +0100
Creative Technology - MA/PgDip
The School of Art & Design, The University of Salford, Greater
Manchester, United Kingdom
Duration: 1 year full-time; 2 years part-time
Course Web Site:
<http://creativetechnology.salford.ac.uk/>http://creativetechnology.salford.ac.uk/
School Web Site:
<http://www.artdes.salford.ac.uk/>http://www.artdes.salford.ac.uk/
For information about application procedures and entrance
requirements please contact:
Art and Design Postgraduate Admissions: masters-artdes@salford.ac.uk
Tel: 0161 295 6148
For further course information and details please contact:
Mathias Fuchs, Programme Leader: m.fuchs@salford.ac.uk
Tel: 0161 295 6157
Paul Sermon, Reader in Creative Technology: p.sermon@salford.ac.uk
Tel: 0161 295 6149
OVERVIEW
The MA/PgDip Creative Technology is a practice-based course focusing
on the creative uses of technology. The course's innovative feature
is the exploration of the dissolving boundaries between industry,
design, visual arts, and computer and communication technology as a
result of digital technology. The course brings together a broad
range of graduates from a variety of different backgrounds.
The course's philosophy is expressed through the following features:
Understanding the various approaches, methods, and issues related to
digital technology and industrial and creative practice;
Gaining specific skills in a number of areas including creative
thinking, research methods, computer systems, visualisation,
multimedia, interactivity, and telematics;
Developing the ability to think dynamically and creatively;
Gaining the expertise to focus on a specific avenue of interest,
carry out enquiries and experiment, and produce pioneering projects
or realise innovative working prototypes and solutions.
STRUCTURE
Semester 1 encourages students to interrogate technology and its
effects through theoretical and practical means and explore notions
of creativity and practice. Realisation is carried out through a
series of short projects. Emphasis is placed on developing the
ability to manage, develop and present ideas, the ability to
integrate research findings and issues within a practice-based
project, and the ability to analyse projects and project outcomes.
Semester 2 focuses on developing the ability to propose, manage and
develop a project grounded in thorough research techniques, which
embed theoretical enquiry within a practical outcome. The emphasis is
placed on students managing and coordinating their own learning,
whilst encouraging the exploration of technology at first hand by
developing appropriate skills. Students are also encouraged to make
contact with practitioners and/or industry to gain support and
experience of professional practice.
Semester 3 is purely self-directed. Each student undertakes a
practical project, which requires project initiation and
self-management of their studio, workshop and research time. Students
interact with each other at regular work-in-progress reviews, and are
also supported by a regular series of personal tutorials with their
project supervisor and module coordinator.
FEATURES
This programme brings together a wide and varied intake of graduates
from differing creative and technological backgrounds. Its diverse
features keep students informed about recent developments, events,
festivals, conferences and symposia in the field of creative
technology.
Guest artists and researchers demonstrate their projects and
investigations, and students receive an insight into state-of-the-art
techniques, artistic strategies and creative methodologies. The
guests on one hand demonstrate their work and on the other hand
discuss the students' work in progress.
A website presents ongoing events, discussions and theoretical
considerations to a wider public. Additionally, selected printed
media distributes information about the course and its participants
to relevant festival sites, partner universities and project
supporters.
Students undertake a range of visits to production facilities, art
shows, exhibitions, trade shows, consultancies and artists' studios
in the U.K. Europe, and the USA..
Special projects allow students to participate in high-profile
international art events and get in touch with international artists
and critics. In particular, telematic events, web-based work and
projects in collaboration with partner universities prepare students
for personal exchange and knowledge dissemination.
The course is affiliated to the
<http://www.isr.salford.ac.uk//artdesign.htm>Creative Technology
Research Group headed by Paul Sermon, Reader in Creative Technology
at the University of Salford. The research group is involved in a
wide array of art, design and technology research, including a
virtual university project in collaboration with English, French,
Canadian, Austrian and U.S. universities. Prototyping events for
remote teaching and joint artistic practice are conducted through the
framework of the course. Some of the main features of the MA in
Creative Technology programme have many parallels and crossovers, in
terms of both teaching staff and research, with the BSc in Computer
and Video Games course.
APPLICANT PROFILE
This programme has always attracted graduates from a diversity of
backgrounds including visual arts, design, computing, engineering,
marketing, music, multimedia, sociology, media studies and many more.
Students are challenged to work on technically complex and
artistically demanding projects which are aimed at developing new
approaches to non-standard problems. A high degree of cooperation
amongst students on the one hand and between course members and
external specialists on the other is required.
GRADUATE DESTINATIONS
Maria Stukoff: 2001: Artist, Freelance New Media Curator and
Consultant: <http://www.viper.ch/>VIPER Festival, Switzerland
Greg Lock: 1998: Research Artist: University of Salford,
<http://www.nicve.salford.ac.uk/>Centre for Virtual Environments
Paul McIntosh: 1998: Web Manager at <http://www.candomultimedia.com/>Cando
Steve Symons: 1998: Programme Leader, MA Multimedia Arts, Liverpool
John Moores University