[spectre] Women, Art,
and Technology published by MIT Press and Leonardo
isast at well.com
Mon Nov 3 16:44:57 CET 2003
*apologies for cross posting*
MIT Press and Leonardo/ISAST announce publication of
Women, Art, and Technology
Edited by Judy Malloy
Although women have been at the forefront of art and technology creation, no
source has adequately documented their core contributions to the field.
Women, Art, and Technology, which originated in a Leonardo project of the
same name, is a compendium of the work of women artists who have played a
central role in the development of new media practice.
The book features overviews of the history and foundations of the field by
critic/curator Patric Prince; critic Margaret Morse; artist/educator Sheila
Pinkel; artist/networker Anna Couey; and Kathy Brew, artist and former
director of the new media initiative ThunderGulch. The foreword was written
by Patricia Bentson, managing editor of the Leonardo Music Journal.
Artist contributors include computer graphics artists Rebecca Allen, Donna
Cox, and Diane Fenster; video artists Dara Birnbaum, Joan Jonas, Valerie
Soe, and Steina Vasulka; composers Cécile Le Prado, Pauline Oliveros, and
Pamela Z; interactive artists Jennifer Hall and Blyth Hazen, Agnes Hegedüs,
Lynn Hershman, Nancy Paterson, and Sonya Rapoport; virtual reality artists
Char Davies and Brenda Laurel; net artists Monika Fleischmann and Wolfgang
Strauss, and Sandy Stone; and choreographer Dawn Stoppiello. Critics include
Jaishree Odin, Simone Osthoff, and Zoë Sofia.
Editor Judy Malloy is an electronic fiction and Internet pioneer and editor
of the electronic publication NYFA Current (formerly Arts Wire Current).
Follow this link to order Women, Art, and Technology from Amazon:
The complete table of contents, articles not included in the book and links
to new works in the field are available on the book¹s website at
Leonardo/The International Society for the Arts, Sciences, and Technology
(ISAST) serves the international arts community by promoting and documenting
work at the intersection of the arts, sciences, and technology, and by
encouraging and stimulating collaboration between artists, scientists, and
technologists. For further information, go to www.leonardo.info .
More information about the SPECTRE