[spectre] Videogame Appropriation in Contemporary Art: Racing Games.
marc garrett
marc.garrett at furtherfield.org
Wed Aug 24 13:15:45 CEST 2011
Sorry for any cross posting...
Videogame Appropriation in Contemporary Art: Racing Games.
Mathias Jansson continues with his series on classic Videogames and
their appropriation into contemporary art. This time round he explores
the theme of racing games, with a selection of examples of how the game
has impacted artists' work and contemporary art culture. Including the
videogame that gasses its players 'Colorless, odorless and tasteless' by
Eva and Franco Mattes.
http://www.furtherfield.org/features/reviews/videogame-appropriation-contemporary-art-racing-games
----------------------->
Other Info:
A living - breathing - thriving networked neighbourhood - art,
technology & social change - claiming it with others ;)
http://identi.ca/furtherfield
http://twitter.com/furtherfield
Other reviews,articles,interviews
http://www.furtherfield.org/features
Furtherfield – online arts community, platforms for creating, viewing,
discussing and learning about experimental practices at the
intersections of art, technology and social change.
http://www.furtherfield.org
Furtherfield Gallery – physical media arts Gallery (London).
http://www.furtherfield.org/programmes/exhibitions
Netbehaviour - Networked Artists List Community.
http://www.netbehaviour.org
More information about the SPECTRE
mailing list