[spectre] Call - ACE 2011: 8th Advances in Computer Entertainment
Technology Conference
Andreas Broeckmann
ab at dortmunder-u.de
Tue Feb 1 13:12:48 CET 2011
=================================================================
ACE 2011: 8th Advances in Computer Entertainment Technology Conference
Lisbon, Portugal 8-11 November, 2011
<http://www.ace2011.org/>http://www.ace2011.org/
=================================================================
As it reaches it's 8th edition, ACE has become
the leading scientific forum for dissemination of
cutting-edge research results in the area of
entertainment computing. Interactive
entertainment is one of the most vibrant areas of
interest in modern society and is amongst the
fastest growing industries in the world. ACE 2011
will bring together leading researchers and
practitioners from academia and industry to
present their innovative work and discuss all
aspects and challenges of interactive
entertainment technology, in a cool and
stimulating environment.
ACE is by nature a multi-disciplinary conference,
therefore attracting people across a wide
spectrum of interests and disciplines including
computer science, design, arts, sociology,
anthropology, psychology, and marketing. The main
goal of ACE is to stimulate discussion in the
development of new and compelling entertainment
computing and interactive art concepts and
applications. All ACE participants are encouraged
to present work they believe will shape the
future, going beyond the established paradigms,
and focusing on all areas related to interactive
entertainment including:
Accessibility
Aesthetics
Affective Computing
Ambient Intelligence
Animation Techniques
Attentive technology
Augmented and Mixed Reality
Avatars and Autonomous Characters
Cross-media Entertainment
Cultural Computing
Digital Broadcasting/Podcasting
Digital Cinema
Digital Entertainment
Elderly Entertainment
Empathy
Entertainment Design Theory
Experience Design
Funology
Game Production
Game Programming
Game Design
Human-Robots Interaction
Interaction Design
Interactive Computer Graphics
Learning and Children
Location-Based Entertainment
Metaverse Worlds
Mobile and Ubiquitous Entertainment
Multimodal Interaction
Museum Applications
Digital Narratives and Interactive Storytelling
New Gaming Audiences
Novel Interfaces
Pervasive and Online Games
Physical Computing
Robotic Love and Affection
Smart Gadgets and Toys
Social Impact
Social Networking
Sound and Music Design
Special Effects
Synesthetic Entertainment
Tangible Interfaces
Usability and Playability
User-Centred Design
Virtual Reality
Visual Arts
To encourage presentation of such
multi-disciplinary work, we invite submissions
that fall into the following tracks:
- Papers
- Posters
- Creative Showcase and Interactive Art
- Workshops
- Panels & Tutorials
- Game Competition
Authors of selected papers will be asked to
extend their submission for a Journal Publication
in a Special Issue of ACM Computers in
Entertainment.
=================================================================Important
dates
Deadline for Paper submission: June 1, 2011
Deadlines for Posters, Creative Showcase,
Interactive Art, Workshops, Panels, Tutorials,
and Game Competition will be announced soon.
Conference: November 8-11, 2011
=================================================================
Organization Committee
General Chairs
Teresa Romão - FCT/UNL, Portugal
Nuno Correia - FCT/UNL, Portugal
Masahiko Inami - Keio University, Japan
Program Chairs
Hirokasu Kato - Nara Institute of Science and Technology, Japan
Rui Prada - Instituto Superior Técnico and INESC-ID, Portugal
Tsutomu Terada - Kobe University, Japan
ACE Steering Committee
Adrian David Cheok - Keio University, Japan & NUS, Singapore
Hiroshi Ishii - MIT Media Lab, USA
Hirokazu Kato - Nara Institute of Science and Technology, Japan
More information about the SPECTRE
mailing list