[spectre] Moving forest strategy workshops in London

shu lea cheang shulea at earthlink.net
Tue Nov 22 12:24:07 CET 2011


How Can A Forest Move
Strategy workshops  - Fri 9th, , Sat 10th and Mon 12th December

Furtherfield Gallery, McKenzie Pavilion
Finsbury Park, London N4 2NQ. Open 11:00 - 16:00

Part of Moving Forest London2012 development workshops
Nov 26 to December 13, 2011

All events are free but space is limited.
Booking essential. Please RSVP
now at movingforest.net

Friday 9th Dec, 2011 11:00 to 16:00 
Isaac Marrero-Guillamón - The Militant city
Furtherfield Gallery, McKenzie Pavilion, Finsbury Park, London N4 2NQ

The Olympic mega-event is akin to Rancière's 
'order of the police'.  It regulates what is 
visible and invisible, sayable and unsayable, 
thinkable and unthinkable; it distributes 
individuals and groups in positions of ruler or 
ruled." Join Isaac Marrero-Guillamón, researcher 
for The Militant City  
http://themilitantcity.wordpress.com/, in a 
discussion  and workshop on exploring the role of 
art in relation to the Olympics, its legal 
architecture, and its elevation to a 'state of 
exception'.  Bring projects, ideas, stories and 
prepare for battle over the control of language, 
sign, transmission and public space.


Sat 10th Dec, 2011 11:00 to 16:00
Rachel Baker and Kayle Brandon - The Witches and 3-Keys
Furtherfield Gallery, McKenzie Pavilion, Finsbury Park, London N4 2NQ

Rachel Baker and Kayle Brandon jointly lead this 
day of prophecy, prediction and mobilization 
strategies for mapping the Moving Forest onto the 
London Olympics;  tuning in the camouflaged 
branches to the contemporary mood of economic 
chaos and revolt.  

Rachel Baker - Witches, Prophecy and Prediction

The story of Macbeth began with a witches 
prophesy and ended in murder and revolt. Did the 
witches predict a future already seen or did they 
merely plant some well-placed psychological seeds 
to trigger a self-fulfilling prophesy? In doing 
so were they able to influence reality? What 
prior information did they need to have? Is it 
the magical, spectral appearance of the witch 
that lends the prophesy its power, or their 
insertion into everyday life?  [what will 
happen?- discussion, workshop?- what will be the 
experience/outcome?]

Kayle Brandon- 3-Keys

The three witches' prophecy and their tools and 
techniques of divination are deployed to make a 
card game called the 3-keys. Illuminating 
insurgent mobilisation strategies, the game will 
map the key relational powers within the Olympic 
game, matching/twinning them with the essential 
Macbeth elemental and physical conditions. 
Discussion will surround further oracle, 
divination tools and techniques that enable one's 
actions to be fated or influenced by these 
processes.


Monday 12th Dec, 2011, 18:00 to 21:00
The Laboratory of Insurrectionary Imagination presents:
TREE THOUGHTS: Strategies of artivisme and permaculture, a taster
Furtherfield at SPACE MediaLab_, 129-131 Mare 
Street, London E8 3RH, 020 8525 4330

This workshop is a taster to methodologies that 
merge ecological design models of Permaculture 
with forms of creative resistance. Permaculture 
mimics the patterns of living systems and applies 
them to human designs, these whole system 
thinking tools will be applied to strategies for 
developing creative actions. The workshop is 
suitable for artists and activists of all sorts 
and with any kind of experience and aims to give 
a feel of how it might be to "think like a 
forest".

  About Moving Forest strategy workshops
The workshops are in preparation for a 
performance of Moving Forest, first presented at 
Transmediale.08 in Berlin, during London Olympics 
2012 by AKA the Castle in partnership with MA 
Interactive Media & Centre for Cultural Studies 
at Goldsmiths, University of London, 
Furtherfield, Space, MzTEK, Digital Programmes 
and Victoria and Albert Museum.

A 12 hour,  five act, visual, sonic, digital, 
electronic and urban performance collectively 
realized by AKA the Castle, a temporal 
performance troupe bringing together visual 
artists, writers, soundists, silk threaders, 
codedecoders, macromikro, boombox mass, mobile 
agents, wifi fielders and urbanites. 12 hours of 
sonic, coded action map an imaginary Castle and 
camouflage forest revolt onto a given modern day 
metropolis.
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