[spectre] Secondo call ArtsIT 2013
Diego Bernini
diego.bernini at gmail.com
Wed Sep 19 13:48:40 CEST 2012
Third International Conference on Arts and Technology -
ArtsIT 2013 – Working for the Artists
March 21-23 2013
University of Milano-Bicocca, DISCo, Milan, Italy
www.artsit.org
================================================================================
HIGHLIGHTS
- Academic call of papers & specific, free of charge exhibition session
- The event is endorsed by the European Alliance for Innovation (
http://eai.eu/), a leading community-based organisation devoted to the
advancement of innovation in the field of ICT
- All accepted papers will be published by Springer and made available
through SpringerLink Digital Library, one of the world's largest scientific
libraries
CALL FOR PAPERS
Scope
ArtsIT is meant to be a place where people in arts, with a keen interest in
modern IT technologies, meet with people in IT, having strong ties to arts
in their works. Now in its third edition, ArtsIT has become a leading
scientific forum for dissemination of cutting-edge research results in the
area of Arts, Design & Technology.
The Milano event will bring together leading researchers and practitioners
from academia, arts and industry to present their innovative work and
discuss all aspects and challenges in a stimulating environment. The event
aims to foster trans-disciplinary alliances and co-operation between IT
researchers, artists and industry members as well as to offer artists novel
creative tools that expand the grammar of the traditional arts.
The main focus of this edition is working for the artists: presenting
tools, systems, models, artworks/performances/shows, empirical studies that
may enrich the possibilities for artists and creative people with working
with new media technologies.
Topics
The call for papers is aimed at people across a wide spectrum of interests
and disciplines including computer science, design, arts, sociology,
anthropology, psychology.
We cordially invite prospective authors to submit unpublished research
papers with novel contributions in the following areas:
- Interactive Art (innovative interactive installations)
- Augmented Performing Arts (innovative performances and shows enhanced by
ICT technologies)
- Multimedia (Integration of different media, such as virtual reality
systems, audio, performing arts, etc.)
- New Media Technologies (innovative systems/frameworks/tools for creating
augmented artworks and performances, such as tracking sensors, wearable
computers, animation techniques, etc.)
- Ethnography studies about the artistic practice finalized to build
pattern languages for Human Computer Interaction
Publications
Accepted papers will be published in Springer's LNICST series and will
appear in the SpringerLink, one of the largest digital libraries online
that covers a variety of scientific disciplines, as well as in the ICST's
own EU Digital Library (EUDL). LNICST volumes are submitted for inclusion
to leading indexing services, including DBLP, Google Scholar, ACM Digital
Library, ISI Proceedings, EI Engineering Index, CrossRef, Scopus.
Selected papers will appear in the International Journal of Arts &
Technology (Inderscience).
Exhibition session
The ArtsIt 2013 edition includes an exhibition session which aims at
presenting innovative and cutting-edge artworks, performance and shows that
exploited ICT technologies.
The exhibition is open to a large variety of submissions including, but not
limited to:
-Interactive art installations, augmented performances and other forms of
ICT augmented works
-Technical demonstrations of prototype technologies of advanced
entertainment technology
-Audio, visual and other sensory forms of digital interaction
Here you can see the technical committee for the Exibiton
http://artsit.org/2013/show/exhibit-com
All the submitted contributions will undergo a selection process driven by
a specific committee separated from the Program Committee of the
conference. Accepted works will be presented to conference attendees within
a specific event.
THE PARTECIPATION TO THE EXHIBITION SESSION IS FREE OF CHARGE.
More information at http://artsit.org/2013/show/cf-exhibits-and-demos
Paper submission
All the papers formatted according with the instructions have to be
submitted through the conference online system at:
http://artsit.org/2013/show/initial-submission
Important dates
Paper Submission Deadline: 1 October 2012
Notification of Acceptance: 10 November 2012
Camera Ready Deadline: 10 December 2012
Conference Date: 21-23 March 2013
Conference organising committees
Steering Committee
* Associate Professor Dr. Anthony Lewis Brooks PhD, Department of
Architecture, Design and Media Technology, School of ICT, Aalborg
University Esbjerg
* Professor Imrich Chlamtac, President of Create-NET
General Chair
* Associate Professor Dr. Anthony Lewis Brooks PhD, Department of
Architecture, Design and Media Technology, School of ICT, Aalborg
University Esbjerg
* Professor Francesco Tisato, Department of Informatics, Systems and
Communication (DISCo), University of Milano-Bicocca
Program Chair
* Professor Giorgio De Michelis, Department of Informatics, Systems and
Communication (DISCo), University of Milano-Bicocca
Program vice Co-chairs
- Andrea Bene, Department of Informatics, Systems and Communication
(DISCo), University of Milano-Bicocca
- Diego Bernini, Department of Informatics, Systems and Communication
(DISCo), University of Milano-Bicocca
Conference Manager
- Erica Polini, The European Alliance for Innovation
Web Chair
- Erica Polini, The European Alliance for Innovation
Techincal Program Committee
Alexander Refsum Jensenius, Department of Musicology, University of Oslo,
Norway
Anders-Petter Andersson, Interactive Sound Design, Kristianstad University,
Sweden
Andrea Bene, Department of Informatics, Systems and Communication,
University of Milano-Bicocca, Italy
Anthony Brooks, Department of Architecture, Design and Media Technology,
School of ICT, Aalborg University Esbjerg, Denmark
Antonio Camurri, CASA PAGANINI - INFOMUS research centre, University of
Genoa, Italy
Andrea Valente, Department of Architecture, Design and Media Technology,
Aalborg University Esbjerg, Denmark
Christos Bouras, Department of Computer Engineering and Informatics,
University of Patras / Computer Technology Institute & Press "Diophantus",
Greece
Cynthia M. Grund, Institute of Philosophy, Education, and the Study of
Religions, University of Southern Denmark, Denmark
David Obdrzalek, Department of Software Engineering, Charles University in
Prague, Czech Republic
Diego Bernini, Department of Informatics, Systems and Communication,
University of Milano-Bicocca, Italy
Dirk Heylen, Department of Computer Science, University of Twente, The
Netherlands
Emanuela Marchetti, Department of Learning and Philosophy, Aalborg
University Esbjerg, Denmark
Eva Petersson Brooks, Centre for Design, Learning and Innovation,
Department of Architecture, Design and Media Technology, Aalborg University
Esbjerg
Florian 'Floyd' Mueller, Exertion Games Lab, RMIT University, Melbourne,
Australia
Francesco Tisato, Department of Informatics, Systems and Communication,
University of Milano-Bicocca, Italy
Frédéric Voisin, University and Conservatoire de Musique, de Danse et d’Art
dramatique du Pays de Montbéliard, France
Giorgio De Michelis, Department of Informatics, Systems and Communication,
University of Milano-Bicocca, Italy
Jack Ox, Department of Music / Center for Advanced Research Computing / The
ARTS Lab, College of Fine Arts, University of New Mexico, USA
Javier Jaen, ISSI-Futurelab, Computer Science Department, Universidad
Politécnica de Valencia
Jean Detheux, Independant painter/filmmaker, Canada
Jean Penny, Faculty of Music & Performing Arts, Universiti Pendidikan
Sultan Idris, Malaysia
Kristoffer Jensen, Department of Architecture, Design and Media Technology,
Aalborg University Esbjerg, Denmark
Lucia Pannese, Innovation Network Politecnico di Milano, Italy
Luis Girao, Artshare, Aveiro, Portugal / Planetary Collegium, University of
Plymouth, UK /CESEM-FCSH, New University of Lisbon, Portugal
Marc Cavazza, Intelligent Virtual Environments lab, Teesside University,
United Kingdom
Marco Mancuso, Digicult director, Department of Media Design and Multimedia
Art, NABA Nuova Accademia di Belle Arti, Milan, Italy
Marco Roccetti, Department of Computer Science, University of Bologna, Italy
Margaret Weigel, Arts Fuse magazine, Boston, USA
Mark Palmer, Department of Computer Science and Creative Technologies,
Faculty of Environment and Technology, UWE, Frenchay, Bristol, UK
Mitsuko Aramaki, CNRS - Laboratoire de Mécanique et d'Acoustique,
Marseille, France
Oscar Garcia, Media Technologies Department, La Salle -Ramon Llull
University, Barcelona, Catalonia, Spain
Philippe Palanque, ICS-IRIT, Université Paul Sabatier - Toulouse III, France
Pirkko Raudaskoski, Department of Communication and Psychology, Aalborg
University, Denmark
Richard Kronland-Martinet, CNRS - Laboratoire de Mécanique et d'Acoustique,
Marseille, France
Rubén San Segundo Hernández, Grupo de Tecnología del Habla, Universidad
Politécnica de Madrid, Spain
Ryohei Nakatsu, Interactive & Digital Media Institute / National University
of Singapore, Singapore
Seungyon-Seny Lee, Department of Music Technology, Graduate School of Art
and Design, SangMyung University, Seoul, Korea
Sofia Tsekeridou, Multimedia, Knowledge and Web Technologies Research Area,
Athens Information Technology - AIT, Athens, Greece
Sølvi Ystad, LMA-CNRS, Marseill, France
Søren R. Frimodt-Møller, Aalborg University Esbjerg, Denmark
Wendy Keay-Bright, Centre for Applied Research in Inclusive Arts and
Design, Cardiff Metropolitan University, Wales
ABOUT EAI
The European Alliance for Innovation is a dynamic eco-system for fostering
ICT enabled innovation to improve European competitiveness and to benefit
society. EAI uses open e-platforms to inspire grassroots collaboration
among all relevant actors, from organizations to individuals, to stimulate
community driven innovation to its institutional and individual members
worldwide. Through EAI, organizations find ideas and talent, and individual
innovators find organizations for their ingenuity and craft.
Join the innovation community at www.eai.eu
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