[spectre] cfp: DIS 16:: ACM SIGCHI Designing Interactive Systems

Paul Brown paul at PAUL-BROWN.COM
Fri Jan 29 11:42:05 CET 2016


Apologies for cross postings
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::CALL FOR DESIGN WORKS:: ACM SIGCHI Designing Interactive Systems
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4-8 June 2016, Brisbane, Australia

The ACM SIGCHI Conference on Designing Interactive Systems (DIS) is the
premier international arena where designers, artists, psychologists, user
experience researchers, and systems engineers come together to debate and
shape the future of interactive systems design and practice.

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THE DESIGN WORKS TRACK OF THE 2016 ACM SIGCHI DESIGNING INTERACTIVE
SYSTEMS CONFERENCE IS SEEKING SUBMISSIONS FROM PRACTICE AND DESIGN-LED
RESEARCHERS WITH CREATIVE WORKS FOR EXHIBITION AND AN ACCOMPANYING
‘FRAMING TEXT’ ARTICULATING THE PRACTICE AND RESEARCH
RELATIONSHIP.ACCEPTED WORKS WILL BE EXHIBITED IN A GALLERY SETTING AND
THEIR ACCOMPANYING FRAMING TEXTS WILL BE PUBLISHED IN THE ACM DIS 2016
COMPANION PROCEEDINGS AS EXTENDED ABSTRACTS.

As design practices are integrated with other modes of research, there is
a need to present new knowledge in the form of design itself. This is
often the case where researchers express new design knowledge through the
languages of design, and where works are interactive with an experiential
dimension. Conversely, the ability to share knowledge through the
presentation of the artefact alone is also problematic (Scrivener 2002).
Very often the knowledge and lessons learnt in design work remains tacit
in the practitioner or latent in the object. Research efforts, such as
evaluations, theoretical framing and literary or contextual reviews do
accompany much creative practice (Candy and Edmonds 2010) and such
approaches, along with direct presentation of the artefact, can facilitate
bridging the research-practice divide.

The essential aims of this stream at DIS 2016 are to facilitate this
bridging and to present the locus of our discipline: the design outcome.
The exhibition and publications are a forum for discussing the dual
practice and research work and, in so doing, gain deeper insight into the
relationships between creative work and knowledge. We seek to provide
designers and artists who also conduct research with a platform to show
non-traditional research outputs and share the accompanying knowledge
outcomes. Submissions are expected to describe the proposed design work
for installation (part 1) as well as a ‘framing text’ (part 2). The term
‘framing’ comes from Donald Schӧn’s The Reflective Practitioner (Schön
1983) and refers to the articulation of a question or theme that the work
explores. The role of the framing text is to contextualise the creative
work and articulate the knowledge or understandings generated, in order to
share these with the community. Typically, the articulation of knowledge
or understandings is through a theoretical analysis and critical framing
of the work, or through evaluation studies. Design Works submissions
accepted for exhibition at DIS 2016 will be published by the ACM in the
Digital Library.

We welcome submissions for design and creative interactive works related
to contemporary research issues in design of interactive systems as well
as the conference theme of FUSE – research exploring the range of new
possibilities along the human and technology spectrum – the blurring of
any clear divides between analogue and digital, atoms and bits,
materiality and virtuality, art and design, academy and industry. We
encourage strong content and criticality in submitted works, conveyed
through the use of advanced technologies and/or inclusive or socially
aware design practices. Submissions are expected to be resolved
exhibition-ready works of design that represent expressions of new design
knowledge. The focus is your creative work.

IMPORTANT DATES
March 13, 2016: Design Works submissions due
March 27, 2016: Design Works author notifications
April 1, 2016: All camera ready papers due
May 8, 2016: Early bird registration deadline

Further instructions on how to prepare and submit Design Work proposals
can be found at:http://www.dis2016.org/call-for-papers/exhibition/
For any questions please email exhibition at dis2016.org

Please also consider the other DIS 2016 submission tracks:
Papers and Notes http://www.dis2016.org/call-for-papers/
Pictorials http://www.dis2016.org/call-for-papers/pictorials/
Workshop Proposals http://www.dis2016.org/call-for-papers/workshops/
Provocations and Works-in-Progress
http://www.dis2016.org/call-for-papers/provocations/
Demos http://www.dis2016.org/call-for-papers/demos/
Doctoral Consortium http://www.dis2016.org/call-for-papers/dc/

DIS 2016 will be held in the beautiful, subtropical city of Brisbane in
Queensland, Australia. DIS 2016 will be hosted by Queensland University of
Technology surrounding one of the world’s largest digital interactive and
learning environments in the new $230 million Science and Engineering
Centre. There are three reasons to visit Australia in 2016 with DIS being
held back to back with the Vivid Light, Music & Ideas Festival 2016
(vividsydney.com) and the Media Architecture Biennale (MAB) from 1-4 June
2016 in Sydney (mab16.org).

We look forward to seeing you at DIS’16. In the meantime, please follow us
on Twitter @dis2016 and tell us you are coming on our Facebook event
page:http://bit.ly/dis16

Jen Seevinck & Gavin Sade
Exhibition Design Works Chairs @DIS2016


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Dr Jen Seevinck
Lecturer Interactive & Visual Design, School of Design,
Queensland University of Technology, Brisbane, Australia
jennifer.seevinck at qut.edu.au   http://www.smArtnoise.net

ACM Designing Interactive Systems (DIS’16) Brisbane, June 4-8.
http://www.dis2016.org/call-for-papers/exhibition/




====
Paul Brown
http://www.paul-brown.com == http://www.brown-and-son.com
UK Mobile +44 (0)794 104 8228
Skype paul-g-brown
====
Honorary Visiting Professor - Sussex University
http://www.cogs.susx.ac.uk/ccnr/research/creativity.html
====

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