<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META content="text/html; charset=iso-8859-1" http-equiv=Content-Type>
<META name=GENERATOR content="MSHTML 8.00.6001.18939">
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV><FONT size=2
face=Arial>-----------------------------------------------------------------------------------------------------------------------<BR>Newsletter
23.09.2010<BR><SPAN lang=en-GB><EM>Smart Mistakes </EM>and the Short List
for Share Prize 2010<BR></SPAN><SPAN lang=en-GB>2nd–7th November,
2010<BR></SPAN>Regional Museum of Natural Science<BR>Turin,
Italy<BR>------------------------------------------------------------------------------------------------------------------------</DIV>
<DIV>
<P>Every year, the Share Festival chooses a special topic to focus on, to help
broaden our minds, sharpen our skills, and inspire creative expression. So don’t
miss this year’s festival from <STRONG>2nd–7th November,
2010</STRONG> in Turin!</P>
<P><EM><STRONG>Smart Mistakes</STRONG></EM> <STRONG>– Share Festival
2010</STRONG></P>
<P>ERROR, mistake, mutation, failure, dysfunction, discrepancy, accident,
unexpected change, chance discovery, the aesthetics of error, mass waste,
project failure, abandon project, disaster, flaw, inconvenience,
misappropriation, side-effect, slip-up, flop.</P>
<P>This year, the VI Piemonte Share Festival will be focusing on the artistic
and cultural significance of mistake, in all its broader senses. The creative
potential of analysing and looking into what lies behind an error is truly
great, as it represents the uncovering of an issue. Which is of particular
interest in this year of global emergencies. The issue uncovered then demands
attention, which in turn elicits controversy, while it is controversy that
generates solutions and innovation. <BR>In the art and culture of our
digital age, does mistake still play the role of instigating change and
activating value?</P>
<P><STRONG>Share Prize 2010</STRONG><BR>Now are you ready to discover the group
of artists called to Turin to take part in a Share Festival?</P>
<P>Some 270 projects from 20 countries were submitted for consideration for the
Share Prize 2010. The aim of the Share Prize is to discover, promote and support
the digital arts. The competition is open to artists that use digital technology
as a language of creative expression, in all shapes and formats.<BR>The cultural
aim of the Share Prize is to make participation in the Share Festival open and
accessible to all artists.</P>
<P>An international panel of judges consisting of Jurij Krpan (Ljubljana), Andy
Cameron (London), Fulvio Gianaria (Turin), and Bruce Sterling (Austin/Turin)
assessed the submissions. After a very interesting meeting and a professional,
in-depth analysis of all the works, it is with great pleasure that we announce
the six incredible artists who have been short-listed for the Share Prize
2010.</P>
<P>Read the judges’ statement <A href="">here</A></P>
<P>The prize winners will be announced at the Share Prize award ceremony on 7th
November, 2010 at the Regional Museum of Natural Science in Turin.</P>
<P><STRONG>Kuai
Auson</STRONG> (EC), <EM>0h!m1gas</EM> (2008)<BR>0h!m1gas is a
biomimetic stridulation environment, based on the activity of an ant colony
under video and audio surveillance, transforming the ants into DJs and creating
a sound-reactive space which reveals the connection between scratching, as an
aesthetical expression created by human culture, and the stridulation phenomena
produced by ants as a communication mechanism.<BR><A
href="">http://kuaishen.tv/0hm1gas</A></P>
<P><STRONG>Perry Bard</STRONG> (CDN),<EM> Man with a Movie
Camera</EM> (2007) <BR><EM>Man With a Movie Camera</EM>: The Global
Remake is a participatory video shot by people around the world who are invited
to record images interpreting the original script of Vertov’s Man with a Movie
Camera, and upload them to <A href="">http://dziga.perrybard.net</A>, where
software developed specifically for this project archives, sequences and streams
the submissions as a film.<BR><A href="">http://dziga.perrybard.net</A></P>
<P><STRONG>Sonia Cillari </STRONG>(IT), <EM>As an artist, I need to
rest</EM> (2009)<BR>The artist is lying still on the floor of the
exhibition space, exhaling through a very long cable, which departs from inside
her left nostril and ends at the centre of the main screen, suspended from the
floor. A digital creature which she calls 'feather' is entirely generated by her
exhaling into the suspended screen. During the performance, Sonia Cillari
exhales 14,000 digital elements and brings the digital feather into more than 6
different states of beings, from 'addition' to 'resistance' patterns of
life. <BR><A
href="">http://www.soniacillari.net/AaA-IntR_dedicated.htm</A></P>
<P><STRONG>Ernesto Klar </STRONG>(IT/VE/USA), <EM>Luzes
relacionais</EM> (2009-10)<BR>Luzes relacionais" (Relational Lights) is an
interactive audiovisual installation that explores our relationship with the
expressional-organic character of space. The installation uses light, sound,
haze, and a custom-software system to create a morphing, three-dimensional
light-space in which spectators actively participate, manipulating it with their
presence and movements. "Luzes relacionais" is pays homage to the work and
aesthetic inquiry of Brazilian artist Lygia Clark. <BR><A
href="">http://www.klaresque.org/luzes_video.mov</A></P>
<P><STRONG>knowbotic research </STRONG>(CH),<EM> Macghillie_ just a
void </EM>(2009-10)<BR>In the public performance project MacGhillie, urban
sites are visited by a figure, clad in a camouflage suit, who shows neither the
traits of an individual, or even of a person. The so-called Ghillie Suit was
originally invented in the 19th century for hunting and was later also used
during the First World War (bis heute). Its camouflage anonymizes and
neutralises of the person who wears it in public. The figure oscillates between
the hyperpresence of a mask and visual redundancy. <BR><A
href="">http://krcf.org/krcf.org/?p=249</A></P>
<P><STRONG>Teatrino
Elettrico</STRONG> (IT), <EM>DC12V</EM> (2009)<BR>DC12V is a
board-game version of elektrolivecircus. Sounds are generated using analogue
instruments only, recordings of movements, percussion, friction and the
electromagnetic fields of various everyday machines. Small in converted into
big, futile into necessary, objects into personages, the board into a location.
A desktop tragedy in one act for self-propelled machines.<BR><A
href="">http://www.youtube.com/watch?v=idaVeVj7ZMc</A><BR><BR></P></FONT></DIV>
<DIV><FONT size=2
face=Arial>--------------------------------------------</FONT></DIV>
<DIV><FONT size=2 face=Arial>Share Festival 2010<BR>2/7 NOVEMBRE
2010</FONT></DIV>
<DIV><FONT size=2 face=Arial></FONT> </DIV>
<DIV><FONT size=2 face=Arial>Associazione "The Sharing"<BR>Via Rossini
3<BR>10124 Torino<BR>tel. 011 5883693<BR>fax.0118391304</FONT></DIV>
<DIV><FONT size=2
face=Arial>--------------------------------------------</FONT></DIV><!-- SPAMfighter Signature --><br><hr>Sto utilizzando la versione gratuita di <a href="http://www.spamfighter.com/lit">SPAMfighter</a>!<br /> 5790 messaggi contenenti spam sono stati bloccati con successo.<br />Ottimizzate il vostro <a href="http://www.spamfighter.com/SLOW-PCfighter/Lang_IT/?cid=sigit">PC lento</a>. Scansione gratuita!</BODY></HTML>