<meta http-equiv="content-type" content="text/html; charset=utf-8"><div>(sorry for x-post)</div><div><br></div><div><br></div><div>::::: Xth Sense – biophysical generation and control of music :::::</div><div><br></div><div>
Hands-on training in augmentation of the body for musical performance.</div><div>Creating your own low cost biosensing wearable device for muscle sounds.</div><div><br></div><div><br></div><div>See an Xth Sense performance at <a href="http://vimeo.com/20889787">http://vimeo.com/20889787</a></div>
<div><br></div><div>Xth Sense: <a href="http://res.marcodonnarumma.com/projects/xth-sense/">http://res.marcodonnarumma.com/projects/xth-sense/</a></div><div><a href="http://marcodonnarumma.com/works/music-for-flesh-ii/">http://marcodonnarumma.com/works/music-for-flesh-ii/</a></div>
<div><br></div><div><br></div><div>~ What</div><div>The workshop offers an hands-on experience and both theoretical and practical training in gestural control of music and bodily musical performance, deploying the brand-new biosensing technology Xth Sense.</div>
<div><br></div><div>Developed by the workshop teacher Marco Donnarumma within a research project at The University of Edinburgh, Xth Sense is a framework for the application of muscle sounds to the biophysical generation and control of music.</div>
<div>It consists of a low cost, DIY biosensing wearable device and an Open Source based software for capture, analysis and audio processing of biological sounds of the body (Pure Data-based).</div><div>Muscle sounds are captured in real time and used both as sonic source material and control values for sound effects, enabling the performer to control music simply with his body and kinetic energy.</div>
<div>Forget your mice, MIDI controllers, you will not even need to look at your laptop anymore.</div><div><br></div><div>The Xth Sense biosensor was designed to be easily implemented by anyone, no previous experience in electronics is required.</div>
<div>The applications of the Xth Sense technology are manifold: from complex gestural control of samples and audio synthesis, through biophysical generation of music and sounds, to kinetic control of real time digital processing of traditional musical instruments, and more.</div>
<div><br></div><div><br></div><div>~ How</div><div>Firstly, participants will be introduced to the Xth Sense Technology by its author and led through the assembling of their own biosensing wearable hardware using the materials provided.</div>
<div>Next, they will become proficient with the Xth Sense software framework: all the features of the framework will be unleashed through practical exercises.</div><div>Theoretical background on the state of art of gestural control of music and new musical instruments will be developed by means of an audiovisual review and participatory critical analysis of relevant projects selected by the instructor.</div>
<div><br></div><div>At the end of the workshop, participants will be free to keep the Xth Sense biosensors they built and the related software for their own use.</div><div><br></div><div><br></div><div>~ Perspective participants</div>
<div>The workshop is open to anyone passionate about sound and music. No previous experience in electronics or programming is required, however participants should be familiar with digital music creation. Musical background and education does not matter as long as you are ready to challenge your usual perspective on musical performance.</div>
<div>Composers, producers, sound designers, musicians, field recordists are all welcome to join our team for an innovative and highly creative experience.</div><div>Participation is limited to 8 candidates.</div><div><br>
</div><div><br></div><div>~ Requirements and further info</div><div>Participants need to provide their own headphones, external soundcards and laptops with Pd-extended already installed.</div><div>Free download is available at <a href="http://puredata.info/community/projects/software/pd-extended">http://puredata.info/community/projects/software/pd-extended</a></div>
<div><br></div><div>We will work either on Linux or Mac OSX => 10.6 operating systems.</div><div>If you don't have access to none of them, please download a live distribution of Pure:Dyne at:</div><div><a href="http://puredyne.org/index.html">http://puredyne.org/index.html</a></div>
<div><br></div><div>Musicians interested in augmenting their favourite musical instrument by means of body gestures are encouraged to bring their instrument along.</div><div><br></div><div><br></div><div>~ Dates</div><div>
17-18-19-20 August, 11.00-19.00 daily (6 hours sessions + 1 hour break)</div><div>nnnnn, Unit 73a, Regent Studios, 8 Andrews Road, London, E2 4QN</div><div><br></div><div>~ Fee</div><div>£ 80 including materials.</div><div>
<br></div><div>~ To reserve a place please contact <a href="mailto:ryan@ryanjordan.org">ryan@ryanjordan.org</a> and <a href="mailto:m@marcodonnarumma.com">m@marcodonnarumma.com</a> and you can pay online here:</div><div><a href="http://nnnnn.org.uk/doku.p">http://nnnnn.org.uk/doku.p</a>hp?id=xth_sense&#fee_and_booking</div>
<div><br></div><br>-- <br>Marco Donnarumma<br>Independent New Media and Sonic Arts Professional, Performer, Instructor<br>ACE, Sound Design MSc by Research (ongoing)<br>The University of Edinburgh, UK<br>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>
Portfolio: <a href="http://marcodonnarumma.com/" target="_blank">http://marcodonnarumma.com</a><br>Lab: <a href="http://www.thesaddj.com/" target="_blank">http://www.thesaddj.com</a> | <a href="http://cntrl.sourceforge.net/" target="_blank">http://cntrl.sourceforge.net</a> | <a href="http://www.flxer.net/" target="_blank">http://www.flxer.net</a><br>
Event: <a href="http://www.liveperformersmeeting.net/" target="_blank">http://www.liveperformersmeeting.net</a><br>