[rohrpost] ****Interactive Scripting Workshop, Munich, July 29 - August 4****

Brunhild Bushoff sagasnet at sagasnet.de
Mit Jul 6 14:34:23 CEST 2005


**********Call for participation**********


Interactive Scripting Workshop
Headed by Greg Roach, Hyperbole Studio, LA*
Guest Speaker: Sean Dromgoole**, Some Research, London
July 29 2005 - August 4 2005
venue: Academy for TV and Fim, Munich, Germany
Workshop language: English

In this intensive workshop the relationship between storytelling, visual
media techniques and interactivity will be explored in depth, participants
will apply filmmaking knowledge in this arena by
developing their own interactive ideas, which are then processed in a group
scripting phase. Participants will develop in teams short treatments for an
interactive film, story, or narrative game  (no limitation on platforms or
genres) 
which is then discussed.

The training is aiming in the first place at professionals
(developers, writers, producers, designers, programmers, artists,
researchers...)
coming from MEDIA member countries.
Applicants coming from other countries please contact the sagas office for
details. 

There is a limited budget available for travel and/or hotel funding.
in case you need to apply for this please make sure to contact the sagas
office before July 10.

Sagas writing interactive fiction is a non-profit training initiative in the
frame of the 
MEDIA Plus Programme of the EU and is aiming at furthering innovative
story-based content
creation for interactive media.


Sagas writing interactive fiction workshops are intense, hands-on,
inspiring: 
effective think tanks and cross-disciplinary networking platforms.

More details and application forms available at
<http://www.sagas.de>.
____________________________________________________________________________
______________ 
*Greg Roach
Greg Roach, M.F.A., is the CEO and Artistic Director of HyperBole Studios,
which he founded in 1990.
For nearly fifteen years Roach has been recognized as a worldwide leader in
the field of interactive film,
video and storytelling. His company, HyperBole Studios, explores interactive
multimedia as a new artistic
and cinematic form.
In 1990, Roach´s first effort was the creation of an online, interactive
digizine - years ahead of the
internet explosion. During the two years he published HyperBole magazine, he
designed, wrote and
produced the world's first interactive, multimedia novel. The Madness of
Roland, one of the first
non-reference CD-ROM's, which was published to great acclaim. The New York
Times called the 
effort "stunningly beautiful." While finishing work on Roland, Greg also
wrote, produced and directed
a short interactive film called The Wrong Side of Town, a work that the
American Film Institute considers
to be the "first interactive narrative film."

With these two milestones under his belt, Greg began work on Quantum Gate,
the industry's first full-length
interactive movie, and the first product to use his newly conceived
VirtualCinema technology.
Quantum Gate solidified Roach's reputation as both a talented
writer/director and a visionary technologist and designer.

His first six years in business culminated when Fox approached him and asked
him to helm the much sought
after X-Files game. After receiving a ten-page story outline from Fox, Greg
created the design (1000+ pages),
wrote the shooting script (250 pages), directed a 2-month location shoot and
oversaw the entire editing and post process.
Upon its release The X-Files Game exceeded all expectations, premiering at
number one in nearly every territory
where it was released, and going on to sell over a million copies worldwide.

Currently he is primarily focused on the DVD and wireless platforms. The ROM
applications which he designed for
 "The Terminator 2: Extreme" DVD won an IRMA award for best DVD ROM. He is
currently working on several DVD
and wireless projects for major publishers.

Recently, he presented a paper entitled "Imagine Places: Distributed
Telepresence Installations for Creating
Immersive Historical Reconstructions" at the UNESCO "World Heritage in the
Digital Age" conference held in Alexandria, Egypt.


**Sean Dromgoole
CEO of Some Research Ltd. and GameVision Europe
With a background as assistant director and writer (scripts for daytime soap
opera, movies of the week
and feature films) Sean joined 1991 the European Script Fund as Incentive
Funding Co-ordinator.
Since 1996 he was Founding Director of Cronk Dromgoole, a successful
strategic marketing consultancy
regularly working with the BBC (Sport, Light Entertainment, Digital,
Audience research), Sony Computer
Entertainment (PlayStation), Warner Brothers (Home Video), Columbia Tristar
(Home Video), The Learning
Company, Europress and other media clients. In 2001 Sean founded together
with Philip Barton Some Reseach,
a strategic quality research agency with particular strengths in interactive
media, broadcast, and the
advertising industries. Existing clients include the BBC, Sony, Nintendo and
Channel 4.
Since 2003 Sean is CEO of the publisher of the GameVision biannual reports.
A regular usage and attitude
tracking service for all the games consoles and 140 game brands. Subscribed
to by Sony, Nintendo,
 Microsoft, EA, Activision, THQ, VUG, Ubisoft and Eidos.
    
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--------------------------------------------
sagas Writing Interactive Fiction
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c/o Bayerisches Filmzentrum
Bavariafilmplatz 7 
D-82031 Muenchen-Gruenwald

tel      + 49 89   64 98 11 30
fax      + 49 89  64 98 13 30
mobile + 49 (0) 171 45 28 0 52
URL   http://www.sagas.de
e-mail  info at sagas.de
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a joint initiative of
MEDIA  Programme TRAINING
& Academy for TV and Film Munich
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