[spectre] Fwd: Experimenta MESH#18 : Call for Papers - deadline 18 March 2005

EAF Director director at eaf.asn.au
Thu Mar 3 03:24:47 CET 2005


>Date: Wed, 02 Mar 2005 16:04:57 +1000
>Subject: Experimenta MESH#18 : Call for Papers - deadline 18 March 2005
>From: Charity Bramwell <charity at experimenta.org>
>To: <charity at experimenta.org.au>
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>............................................
>
>MESH #18 Vanishing Point - Call for Papers
>
>"The most beautiful thing we can experience is the mysterious. It is the
>source of all true art and all science. He to whom this emotion is a
>stranger, who can no longer pause to wonder and stand rapt in awe, is as
>good as dead: his eyes are closed."  Albert Einstein
>
>How do interactive media arts transform the familiar reality of our everyday
>lives? How do they open up imaginative spaces in which we can discover the
>extraordinary within the ordinary fabric of our lives? How do they invoke
>that sense of childish wonder and awe that we experience when we are
>confronted by the mysterious and the magical in the seemingly banal and
>mundane?
>
>Mesh #18 Vanishing Point is calling for papers from Australian and
>international writers and artists that explore these themes.
>
>
>There is a persistent sense that media arts, and particularly screen based
>media arts, can be traced back through the evolution of the cinema and its
>attendant desire for verisimilitude. However, there exists a somewhat more
>complex genealogy at work in many 21st century media arts works. This
>genealogy places media arts along a trajectory that links it to such
>antecedents as the Phantasmagoria, the hippodromes (or spectacle theatres)
>and the luna parks of the 18th and 19th centuries. These were places where
>people went to be engaged, fascinated and confounded by the spectacle of the
>illusion. It was at these places, alongside the freak shows and carnival
>rides, that spectators could see such technologically based forms of popular
>entertainment as the diorama, the stereoscope, the praxiniscope and Pepper's
>Ghost. Ostensibly scientific devices created to test research into optics
>and the persistence of vision, they became enormously popular attractions.
>
>These were devices that favoured theatrical display, spectacle and
>stimulation over narrative absorption. The illusions that they produced were
>designed not to create immersion but wonder and astonishment in their
>audiences. These forms were eclipsed by the popularisation of narrative
>cinema in the 20th century with its heavy reliance on realism,
>characterisation and immersion. But perhaps the rising popularity of new
>media arts is signaling a resurgence of interest in spectacle and
>illusionism.
>
>Please send abstracts of no longer than 500 words to Lisa Gye -
>lgye at swin.edu.au  (Editor - MESH #18) by Friday 18 March. Deadline for the
>submission of final papers is Friday May 6. MESH is a partially peer
>reviewed journal. Authors may opt to have their papers blind peer reviewed
>in accordance with the DEST guidelines. Please indicate your preference for
>peer review in your abstract.
>
>MESH #18 Vanishing Point will be produced online and as a printed
>publication as part of  the Experimenta Vanishing Point catalogue.
>
>
>
>____________________________________________________________
>
>Charity Bramwell  |  Communications & Project Coordinator  |  EXPERIMENTA
>
>PO Box 1102
>St Kilda South Vic 3182
>P + 61 3 9525 5025
>F + 61 3 9525 5105
>E  charity at experimenta.org
>W www.experimenta.org
>
>Experimenta - where creativity and technology meet.
>
>Visit www.experimenta.org and subscribe to our free fortnightly e-bulletin
>for the latest giveaways, opportunities for new media artists and
>Experimenta news.
>
>Experimenta gratefully acknowledges the support of the Australian Film
>Commission, Film Victoria, the Australia Council and Arts Victoria.


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