[spectre] GOTO10 Pure Data Workshop in the Netherlands Media Art Institute

goto10 propaganda at goto10.org
Tue Mar 8 04:13:01 CET 2005


sorry for X and Y


_pd.workshop 4+1 days
23-3-2005  until 27-3-2005  
Netherlands Media Art Institute, Amsterdam 
in collaboration with goto10.org

Guests Tom Schouten (Author of PDP, video processing within PD, Belgium) and Aymeric Mansoux (Artist, France) 

Fee 150,- Euros

Admission
Due to the limited capacity, applicants will be selected according to relevant experience and motivation. Please note all materials should be written in English.
Applicants can send a mail stating name, adress, telephonenumber, and a short overview of your skills and motivation to :

carlijn at montevideo.nl


BEFORE MARCH 11th



_Pure Data
Pure-Data is a "real-time" graphical programming environment for audio and graphical processing. It was planned as a free, better and more stable Max/fts, which has also been developed by Miller Smith Puckette at IRCAM. It is used as a rapid prototype-software for DSP-algorithms, and also as a music instrument and universal multimedia-software. Being a mature project now, Pure-Data is getting more and more popular in the academic field for teaching and exploring computer music and new media art.

It's hard to describe the possibilities of such an environment as its field of creation is almost infinite. From audio processing, to video, 2D/3D, interactivity, on-line experimentation, streaming and sensors, Pure-Data can handle all of these and provide a rock stable system which is perfect for performances and installations of any kind.

_PDP
PDP is a set of external objects to PD developed by Tom Schouten. They are based on the idea of processing data in packets. While it is primarily used for video, the basic structure of PDP allows any kind of data to be processed into any other kind of data. Images can be converted to textures, that can be changed into sound, re-rendered again as image, and so on. The possibilities are endless.

_Presentation
Sunday March 27th (from 15:00 until 17:00) a presentation of the workshop will take place. This presentation will be open to an audience invited by the participants. A short overview of the workshop will be given and the participants can share the creations they have made with each other and with the audience.



Tom Schouten (BE)
Artist and author of PDP. PDP is a set of external objects to PD developed by Tom Schouten, and are based on the idea of processing data in packets. While it is primarily used for video, the basic structure of PDP allows any kind of data to be processed into any other kind of data.
http://zwizwa.goto10.org

Aymeric Mansoux (FR)
Artist and co-founder of Goto10, an organization dedicated to set up, produce, and support electronic arts. Since the mid-nineties Aymeric Mansoux has taken part in many experiments based on the internet and the emergence of networks as a cultural fact.
http://320x200.goto10.org

_Schedule

_Day 1
10.30 ? 13.00   coffee, tea, introductions and a general presentation of pd 
13.45 ? 15.45   demonstration of a few patches as an apéritif
16.00 ? 18.00   introduction to pd: subpatches and basic audio synthesis

_Day 2
10.30 ? 13.00 	intermediate pd I: abstractions and simple audio sampling
13.45 ? 15.45   introduction to pdp	 
16.00 ? 18.00 	intermediate pd II: graph on parent

_Day 3
10.30 ? 13.00 	advanced pdp I
13.45 ? 15.45 	advanced pdp II
16.00 ? 18.00 	pd networking: netsend, netreceive, pdp packets send, open sound controll			

_Day 4
10.30 ? 13.00 	Groups of 2 or 3 will build their own application
13.45 ? 15.45 	Groups of 2 or 3 will build their own application
16.00 ? 18.00 	Groups of 2 or 3 will build their own application

_Day 5
15.00 ? 17.00	Presentation of the workshop and the mini-projects for an         
                invited audience, with drinks and donuts


_A message from the trenches:

PDP has been working on linux for quite a while. For OSX there is
minimal support. The last year PDP has undergone a major restructuring which
mainly aims at a wider platform support and 2D/3D drawing primitives (aka 3DP).

For the OSX users out there: keep an eye on it! We plan to add Altivec,
Quicktime and OpenGL support to use them macs for what they're worth.


goto10.



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