[spectre] Videogame appropriation in contemporary art: Tetris

marc garrett marc.garrett at furtherfield.org
Fri Dec 3 15:51:12 CET 2010


Sorry for any cross posting...

Videogame appropriation in contemporary art: Tetris. By Mathias Jansson.
http://www.furtherfield.org/displayreview.php?review_id=417

In part two of this series on classic Videogames and their appropriation 
into contemporary art; Mathias Jansson focuses on Tetris, giving 
examples of how the game has impacted artists' work and art culture.

Mathias Jansson is a Swedish art critic and Game Art researcher. He 
writes about New Media Art and Game Art for blogs and magazines such as 
Gamescenes (http://www.gamescenes.org) and DigiMag 
(http://www.digicult.it/digimag/). During the last year Jansson has 
written a series of interviews with the pioneers of Game Art and 
currently working on a sequel with artists, critics, curators, gallery 
owners operating in the field of Game Art. www.janssonswebb.se/gameart


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