[spectre] Re-New, Copenhagen 2013, call for proposals

Stahl Stenslie stenslie at gmail.com
Fri May 10 10:00:14 CEST 2013


Call for Proposals <http://re-new.org/call/>THE BIG PICTURE
the confluence of art, science and technology

Conference Chair: Gunalan Nadarajan, University of Michigan
Festival Curator: Edward A. Shanken, University of Memphis

http://re-new.org/call/

Proposals due: June 15, 2013

Copenhagen, Denmark
October 29-November 1, 2013
Contact email: *info at re-new.org <info at re-new.org?subject=re-new%202013>*

Since 2007 *re-new* has presented electronic and digital artworks that
explore and challenge technology and artistic practice, while fostering
exchange between academics and artists. In addition to its internationally
recognized media arts festivals, *re-new* has organized leading conferences
in the field, including CMMR 2008 and 2009 and IMAC 2011 and 2012. These
events have received over 2000 artwork submissions and 800 academic
submissions, and reached a total audience of 12.000.

Beginning in 2013 *re-new* will join the media arts festival with its own
academic platform. Our goal is to stimulate critical dialog, collaboration
and networking between leading scholars, technologists and artists. re-new
2013 will make possible hybrid presentation formats where the confluence of
art, science and technology is discussed in its full complexity.
TOPICS FOR SUBMISSION

Scholars, technologists and artists are invited to submit high-quality
proposals outlining original research and/or artworks that contribute to
this rapidly advancing field. Appropriate  topics include but are not
limited to:

   - performing arts technology
   - technology-mediated art performance
   - technological/digital art installations
   - slow media
   - wearables / e-textiles
   - (neuro) physiological data, biofeedback and art
   - affective computing and art
   - cognitive technologies and art
   - neuroaesthetics
   - adaptive technologies and art
   - artificial creativity/intelligence and art
   - augmented/virtual/hybrid reality and art
   - immersive technologies and art
   - ubiquitous/pervasive/context-aware technologies and art
   - physical computing and tangible interaction
   - liveness in a mediatized culture
   - participatory art
   - new interfaces for artistic expression
   - gestural/multimodal/haptic/mobile interfaces and art
   - embodiment and art
   - media ecology
   - networking and social media
   - sustainability
   - surveillance and privacy
   - aesthetic computing and computational aesthetics
   - big data
   - visualization and sonification
   - nanotechnology
   - mobility
   -
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