[spectre] Threshold artspace: Perth: UK: Tonne: Sound Toys: March
06
Iliyana Nedkova
iliyana at crowriver.net
Tue Mar 21 09:44:09 CET 2006
Scottish premiere
Sound Toys 2002-5
Tonne aka Paul Farrington
part of Players - Horsecross' exclusive year round celebration of
artists’ games and toys
1 - 31 March 2006
Threshold artspace
Open daily up to 14 hours a day
Admission FREE
Threshold artspace Perth Concert Hall Horsecross Mill Street Perth PH1
5HZ UK
0044 (0) 845 612 6320 info at horsecross.co.uk www.horsecross.co.uk
‘One of Perth Concert Hall’s biggest attractions is Threshold artspace –
the innovative exhibition [space for digital public art …] which sits
in the glass-fronted foyer of the hall’
Auditoria
From Wednesday 1 March, Horsecross is delighted to welcome artist Paul
Farrington under the guise Tonne to the Threshold artspace at Perth
Concert Hall for the Scottish premiere of Sound Toys 2002-5 which will
be showing throughout March as part of the Players exhibition.
This is the first time Tonne’s innovative audio-visual work has been
seen in a public gallery as a mini-retrospective exhibition. Whether
you are a budding or accomplished musician you will be able to play
with Tonne’s sound toys. Generate your own electronic music using the
gamepad while sitting in the sumptuous orange-peel chair and listening
to your compositions streaming from the under-floor speakers.
Sound Toys is the latest addition to Players – Horsecross' exclusive
exhibition of 12 artworks running throughout 2006. As part of Players,
the Threshold Stage has been transformed into a digital playground for
young and old to engage with some of the best computer games and sound
toys around.
The exhibition launched in November 05 with the Scottish premiere of
four interactive titles initially commissioned by BBC Big Screen by a
trio of British and Belgian artists. The four games, one of which was
the massive hit Football 2005, provided fun and competitive times over
the festive season in the foyer of the concert hall.
“Tonne’s sound toys are part of a new art trend called ‘dynamic data
visualization’, says Iliyana Nedkova, Horsecross Creative Director of
New Media. “This trend has been acclaimed by critics as one of the
genuinely new cultural forms enabled by computing. It means that
artists can change sounds, numbers, and many other non visual stimuli
into a visual form. The iTunes visualizers at www.apple.com/itunes are
probably the most popular example.”
After graduating from London’s Royal College of Art, Tonne’s artistic
practice has focused on the fusion of the sonic and the visual. His
first solo album SoundToy also featured in Players and probes the
possibilities of screen-based custom-built software.
“I invited the experimental musicians Scanner and Hakan Lidbo to use
the SoundToy software and record the results,” says Paul. “The original
software was developed as research work at the Royal College of Art and
coming from a background in design, I wanted to make my own software.
With SoundToy, you can create your own mix by accessing the original
sounds that were used by the musicians featured on this album.”
For Tonne’s Scottish premiere at the Threshold Stage, Iliyana Nedkova
has selected another three recent projects which includes Depeche Mode,
NoiseToy and Circle Sound.
Depeche Mode is a sound toy designed as part of a secret website which
was made available to people who bought the box-set release of Depeche
Mode remixes. To play this toy you simply click a coloured icon and
apply it to the main sequencer and press play, you’ll then hear your
very own produced sound.
The idea for the Noisetoy came from the record label’s name Mute who
originally commissioned Paul “I played around with turning sounds on as
opposed to turning sounds off,” says Paul. “I also selected samples
from a diverse range of releases on the label.”
CircleSound formed part of Simon Fisher Turner’s latest album Lana Lara
Lata and allows the listener to manipulate musical extracts from the
album. To play this toy, you need to choose a colour block from the
middle wheel. Each colour holds a different sound. Then place the sound
in any of the empty cells on the other wheels and play around with the
speed, direction and volume and save controls.
More about Tonne’s Sound Toys
• “A sound toy makes electronic music for people who can’t be bothered
to do it. [Tonne’s Sound Toys] programme lets you generate appealingly
blippy music on your MAC or PC by setting repetitive patterns of
samples in motion. …Some would hardly call it music, but it is
unequivocally contemporary, as easy to operate as a pinball machine, or
a Newton's cradle,” The Guardian
• “… one of the finest audio-games currently on the web. The game is
deceptively elegant,” Disquiet, USA
• NoiseToy can also be played online at
www.mute.com/distract/noisetoy/index.html
• CircleToy can also be accessed online at www.simonfisherturner.com
• Tonne lives and works in Brighton, UK. For more information on
Tonne's artistic practice click onto: www.studiotonne.com
More about Players
• Players is an exclusive Horsecross exhibition curated by Iliyana
Nedkova. The exhibition runs throughout 2006 and admission is free.
• Players is showing as a large scale wall projection with various
degrees of interactivity at the Threshold Stage, one of the locations
within the Threshold artspace.
• There are 12 works featured in Players and titles change every month.
• All the works selected or commissioned as part of Players do not
resemble the big budget commercial games of the entertainment industry.
Instead they raise questions about the culture and future of gaming.
They also use interactivity and even surveillance for fun and
civilisation critique.
• Players launched in November 05 with the Scottish premiere of four
interactive titles initially commissioned by BBC Big Screen by Peter
Appleton, Onno Baudouin and Simon Robertshaw. Trigger Happy 1998 by Jon
Thomson and Alison Craighead featured throughout February courtesy of
the Arts Council Collection -.the largest loan collection of modern and
contemporary British art in the world. Trigger Happy is a clever and
engaging take on popular game Space Invaders, ‘An ungodly alliance of
arcade game firepower and literary theory’ J.J.King
• Showing next as part of Players are all world or Scottish premieres
including First Person by Beverley Hood (throughout April) ;
spring_alpha: audiography by Simon Yuill (May); Do You Know Your
Europe? by Mare Tralla (July); reproduced by Sam Hill (August);
September 12 by Gonzalo Frasca (September); Influx by Joanna Kane
(October)
• Horsecross has worked in partnership with Gillies home furnishings
who provided the Danish designer Stokke’s Orange Peel chair, which is
central to the Players experience.
More about Threshold artspace
• ‘One of Perth Concert Hall’s biggest attractions is Threshold
artspace – the innovative exhibition [space …] which sits in the
glass-fronted foyer of the hall’ Auditoria October 2005
• Threshold artspace is Scotland’s first and only dedicated exhibition
space for digital public art which launched in September along with the
opening of Scotland’s new concert hall.
• The half a million pounds project makes Perth Concert Hall a centre
of excellence for digital arts, on a par with only a few other venues
in Europe. Threshold gives an entirely new meaning to concert, theatre,
cinema and art-gallery-going, as well as to your dining experience.
• Over 20 new Horsecross commissions by artists from 11 different
countries have been premiered at Threshold artspace since September
2005. New shows are continuously produced and exhibited as part of the
evolving Threshold collection of artists’ films, video, digital
photography, visual poetry, interactive titles, sound toys, Internet
art and computer games.
• The Threshold artspace features 9 locations available for artists’
interventions including an interactive entrance box; a ‘canvas’ of 22
screens dominating the foyer; a playground with flexible screens and
interactivity; a trail of sound boxes embedded in the floor; a surprise
audiovisual treat tucked away in the public toilets; copper-clad roof
of the concert hall for an added visual delight.
• All Threshold artspace locations are linked together by an
‘intelligent’ control system and open source software which allows
artworks to be displayed and experienced up to 14 hours a day
throughout the year.
• Threshold artspace received £250,000 in initial funding from the
Scottish Arts Council through a National Lottery Capital Funding Grant
and additional funding from Scottish Enterprise Tayside, Perth and
Kinross Council, Perth and Kinross Leisure and Gannochy Trust.
• Support towards the Horsecross commissions has been provided by a
range of partners and funders.
More about Horsecross
• Horsecross has evolved out of Perth Theatre as the new agency
delivering cultural activities in Perth Concert Hall, Perth Theatre and
to all communities across the Perth & Kinross area. Horsecross aims to
put this part of Scotland firmly on the cultural map both nationally
and internationally.
• Horsecross is led by Chief Executive Jane Spiers who has a team of
five Creative Directors – Graham McLaren (Theatre), Ian Grieve
(Theatre), Iliyana Nedkova (New Media), Svend Brown (Classical Music)
and Andy Shearer (Rock & Pop).
• The development of the £19.5m Perth Concert Hall was a Millennium
project and is part of the area's economic development strategy to
position Perth as one of Europe's most vibrant small cities by 2010.
• The project was funded by Perth and Kinross Council, Perth and
Kinross Leisure, The Gannochy Trust, Scottish Enterprise Tayside,
Norwich Union and the Scottish Arts Council Arts Lottery.
• Horsecross supporters are Perth & Kinross Council, Perth & Kinross
Leisure, The Gannochy Trust, Norwich Union Insurance, Scottish Arts
Council, Arts & Business, EventScotland, Scottish & Southern, The Cross
Trust and BAA Scotland.
• The Horsecross name comes from the local area. Perth Concert Hall
sits on the site of the original Horsecross – Perth’s 17th century
horse market. The name is synonymous with bustling activity in the
heart of the city.
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