[spectre] Vague Terrain 13: citySCENE - Call For Work
Greg J. Smith
greg.smith at utoronto.ca
Fri Dec 12 18:10:59 CET 2008
http://vagueterrain.net is seeking out projects which address urban
representation to be featured in an upcoming issue.
Vague Terrain 13: citySCENE - Call For Work
In the 1980s architect Bernard Tschumi posed the following question: "If
writers could manipulate the structure of stories in the same way as
they twist vocabulary and grammar, couldn't architects do the same,
organizing an architectural program in a similarly objective, detached,
or imaginative way?" While Tschumi was speculating the foundation for a
new type of architectural practice, his thinking can be applied to
problematizing our current, informatized cityscapes. Ubiquitous
computing, home-brew geospatial analysis and open source culture are
rapidly changing our conception and experience of urban space. If
"event" could be used as a catalyst in architecture, what paradigms
might we employ to recontextualize the city?
Vague Terrain 13: citySCENE is dedicated to exploring urban
representation. The issue will serve as a global index of strategies for
abstracting, quantifying and documenting urban life. Subjective
cartographies, architectural mashups, urban informatics, augmented
reality gaming and field recording based work are all examples of
research that we are interested in. What is important is that the work
is ambitious and innovative.
We are seeking submissions in all formats - audio, video, photographic
documentation and text. If you are interested in submitting work to be
considered for inclusion in Vague Terrain 13: citySCENE please note the
deadlines below and contact the issue curator, Greg J. Smith at
greg at vagueterrain.net
Additional Information
Format: Please see
http://vagueterrain.net/content/journal/submission-guidelines for full
submission guidelines. Please consult this document as it is very
important to read when considering the scope and deliverables of a
submission. All of these criteria will have to be met in order for work
to be included in the issue.
Copyright: Vague Terrain publishes material under an
Attribution-Noncommercial-Share Alike Creative Commons License.
Potential contributors are welcome to propose alternative licenses for
their work - but we prefer the flexibility and open nature of CC.
Submission Deadline: Potential contributors should establish contact and
provide links/information about a proposed submission before January
24th. Selected participants will be contacted by February 1st and all
submission material and supporting documentation will need to be
uploaded by February 15th. The tentative publication date for the issue
is March 1st.
Curator Information: Greg J. Smith is a Toronto-based designer and
researcher with interests in media theory and digital culture. His work
is invested in exploring how contemporary information paradigms affect
representational and spatial systems. These dynamics have been explored
in a range of mediums including drawing, visualization, writing and
editing. Greg co-curates and edits the digital arts publication Vague
Terrain and is a contributor to Rhizome and Augmentology 1[L]0[L]1. Greg
has presented work at venues and institutions which include
Medialab-Prado (Madrid), the Annenberg Center for Communication (Los
Angeles), the Public Memories Project (Syracuse), soundaXis (Toronto),
Université de Montréal and TAGallery (online). He has taught digital
humanities at the Department of Communications Studies and Multimedia at
McMaster University and been a guest reviewer at the University of
Toronto, Ontario College of Art & Design (OCAD), Ryerson University and
the Los Angeles Institute of Architecture and Design (LAIAD).
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