[spectre] Vague Terrain 16: Architecture/Action

Greg J. Smith greg.smith at utoronto.ca
Wed Feb 17 19:44:28 CET 2010

Announcing Vague Terrain 16: Architecture/Action

The latest of edition of Vague Terrain presents a timely and nuanced  
consideration of ubiquitous computing. Guest curated by the American  
artist/programmer Joshua Noble, the issue provides a window into the  
practices of several leading researchers. Given the arrival of  
gestural interfaces and preliminary deployments of augmented reality  
technology and "intelligent" architecture, it is an important moment  
for thinking about the relationship between technology and the body.  
Noble on this current milieu: "All technologies reshape the body and  
the space around the body, from the bow and arrow to the steam engine  
to the telephone. It may be that we are beginning to truly see how  
computing and ubiquitous devices will once again reshape our bodies  
and our conceptions of ourselves in space."

The issue features text, interview and project contributions from:  
Jonah Brucker-Cohen, Golan Levin, Pierre Proske, Mark Shepard and  
Marilena Skvara.

To view the issue please visit: http://vagueterrain.net/journal16

Greg J. Smith & Neil Wiernik

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